

Agricultural worlds tend to export food and import technology and materials that support their economies. This can be tricky until you learn what sells well and where. In addition to missions, while you’re calling at different stations, there’s nothing stopping you from dropping in to the commodities market and grabbing some additional cargo to sell for a few extra credits as you ply your trade around the galaxy. Everything is picked up via in-game bulletin boards, and everything nets you cash to spend on weapons and ship upgrades.

There are also assassination tasks, which are sometimes slightly illegal, putting you in conflict with the space police. Some missions require you to simply deliver an object, others to pick up a piece of cargo that’s either floating in space or stowed away on someone else’s ship. Running trade missions or mining expeditions throwing in the occasional opportunistic bounty quest here and there perhaps trying your hand at piracy.

There are many things you can do with your time. The galaxy is constantly evolving and the political landscape changes as players choose allegiances, fight battles and run errands for all sides. This is a massively multiplayer game, too, so you’re in a universe with a whole bunch of other people trying to do the same or opposing things (although there is a solo mode, that will ensure you’re only pitted against computer-controlled spacecraft). You can be a trader, a mercenary, a miner, a pirate – any role you take is governed by your actions out there in space, not by any pre-game choices or class systems. There are several warring factions out there – the Alliance, the Federation and the Empire – all controlling different star systems, but there’s no real narrative push: what happens next is more or less entirely of your own making. You enter this vast expanse as a lowly starship commander with a cheap ship and little bit of money. If you want to fly to our own solar system, you can – although it’s the year 3300 so things have changed a little. It is a game built on top of a scientifically-modeled rendering of the Milky Way galaxy. Elite: Dangerous is quite big, in the same way that a black hole is a bit grabby.
